- GARBAGE DAY GAME DEMO PLAY FACEBOOK UPDATE
- GARBAGE DAY GAME DEMO PLAY FACEBOOK SKIN
- GARBAGE DAY GAME DEMO PLAY FACEBOOK SIMULATOR
Primitive elements of contemporary life that we take for granted, such as staying warm, well-nourished, and hygienic, will become an issue. Experience the struggle which a homeless man goes through in a humorous yet non-offensive manner.
GARBAGE DAY GAME DEMO PLAY FACEBOOK SIMULATOR
The 15 dollar price tag is in no way justified right now, but this is a way for you to support the development.Garbage is a fighting simulator game with management and building elements. The sandbox mode will of course get updates to fix bugs,crashes and to add content. The sandbox mode currently is just kinda a "tech demo" for you to get a feel of the game. Launching the game on early access was a risky move and it probably isn't the best place for a game like this. What I want to do with this game is to release the story mode as a whole, so you could experience it as intended, if I added chunks of the story to the game while it's in early access that wouldn't be a good experience. The game has a lot more content, but almost all of it is in the story mode and many of the features are now removed due to containing spoilers (dialogues, missions). "You have been working on this game for a long time now, why is there so little content?" This is a question I have been getting the most. I wanted to talk about a few concerns people had about the game. Once the characters are done I'll be working on the environment. I think about 80 percent of the work on the characters is done. Once that is done the last thing left to do on the models is to add shape keys for the facial expressions. Right now 3 characters are fully done and on the 9 left I only have to rig them to the skeleton and split the meshes. So just to make the dismemberment gameplay mechanic possible I have to make 216 meshes in total for the 12 characters. These are all seperate meshes weighted to the same skeleton, so certain parts can be hidden and other parts revealed during runtime. To make the dismemberment possible on the characters, every mesh had to be split into seperate parts. While working on all of the models I'm trying to keep it as optimized as possible.
GARBAGE DAY GAME DEMO PLAY FACEBOOK SKIN
So in the past month it was 12 models from scratch, each of those models now has 4 textures (diffuse, normal, skin mask,emission) so that's 48 textures in total which may seem like a lot, but the performance of the game is still great since every character has a single material so that makes one draw call per character. I had to retopologize the models to a lower polycount (each character is only about 8000 tris), then I had to bake the normal and diffuse maps for each character.
GARBAGE DAY GAME DEMO PLAY FACEBOOK UPDATE
I spent the main bulk of my time since the last update making the high polycount character models into optimized game ready assets. Today is my birthday and to celebrate this incredible achievement of surviving for so many years, I thought I'd update all of you with what I'm working on. You'll also get to walk inside a brain, pretty cool if you ask me.Īlso Garbage Day has a new Facebook page [I'm out for the holidays, let me know if you're hyped for the update. You will be able to leave feedback through the game itself.Īnyways let me know in the comments if you're excited to see the game updated or if i should just go fuck myself for taking too long.
So if you have any hate for the development taking too long blame the AI, not me.(I'm just joking of course i'm making the game)
This is an advanced AI machine, that will be creating the game from here on out. I won't be making the game anymore, because the game will be making itself. The way the game will be updated is through gameplay. The new playable version will be released in early 2018. The development is taking a really long time, so I thought about a new way to update the game while developing it. I want to take sometime to tell you about my plans to update the game. Hope you're having a good holiday season so far.